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- on hilitebutton
- set ch to clickOn()
- set btncn to the memberNum of sprite ch
- set the memberNum of sprite ch to btncn + 1
- updateStage()
- repeat while the stillDown
- nothing()
- end repeat
- set the memberNum of sprite ch to btncn
- end
-
- on hilitebuttonp
- set ch to clickOn()
- set btncn to the memberNum of sprite ch
- set the memberNum of sprite ch to btncn + 1
- updateStage()
- repeat while the stillDown
- nothing()
- end repeat
- set the memberNum of sprite ch to btncn
- puppetSprite(1, 0)
- end
-